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Sadira is a former street rat who became the last member of the order of the Witches of the Sand and who sought to win the heart of Aladdin by any means necessary and replace Jasmine. However, she would later become one of his friends after forming a friendship with her former rival, Jasmine and apologizing to Aladdin.


Sadira is a beautiful girl of slender body and tanned skin with blue eyes, and messy dark brown hair.

Sadira wears a ragged white shirt with patches over the sleeves with a green vest over it, and purple harem pants with a matching sash. Sadira sometimes uses a more formal, long red dress with a purple sash and long yellow shirt. She also once briefly donned on Jasmine's outfit when taking her place. ("SandSwitch"). Later on Sadira adopted a magical European princess attire for herself. ("Dune Quixote")

For Aladdin and Jasmine's wedding, Sadira wore a formal pink gown with exposed shoulders and jewelry.


When Sadira was first introduced, she seemed friendly, kind and showed great affection for Aladdin when they first met. But after finding out that Aladdin was already taken and even worse by a princess, she showed signs of great jealousy and was determined to get Aladdin for herself by any means necessary after discovering the ancient secrets of the sand, though she showed remorse for not wanting to physically harm anyone, such as when she told the sandbeast when he captured Jasmine that she just wanted her out of the way. At last after several attempts failed to reclaim Aladdin, she shows her more reasonable side when she apologizes to Jasmine and they become good friends. She later proves her loyalty to Aladdin and the others by risking her life to save them from the evil resurrected Sand Witches.

It is hinted (and very suggested) that Sadira is an orphan and was never shown love by anyone, which would explain her obsession with Aladdin when he saved her.

Powers and Abilities[]

  • Sand Magic: Sadira mastered the ancient magic of controlling sand through ancient scrolls written by the former rulers of the deserts. She is able to make sand constructs of any shape and size, including mini-buildings and traps for offensive purposes. From a mystical amulet, she calls up a Sand beast and ordered him around with the threat of destroying it. Near the end of the series, her powers became so great that she was able to thwart the original leaders of her covenant and even turn herself into sand and go anywhere she wished. According to Genie, the mixture of his magic with Sadira's spells would prove disastrous.
  • Sorcery: Aside from her sand-based magic, the scrolls of the witches included vast information on all sorts of other spells and alchemy, allowing Sadira to often use objects and potions for her magic and cast certain spells unrelated to sand manipulation. She used a watch filled unidentified 'memory sand' that caused the entire city's memories - and apparently even history itself - to be altered except for the animals, although old memories restore the reality. Adding an inedible mixture onto sand, she unknowingly released the Sand Witches. Sadira also can use a spell to transform someone into a heroic dragon-slaying prince and his pet into a horse and simultaneously opening a portal to the "land of her fantasies", presumably a whole world created from her own imagination or opening a way into a world that was ideal to her, showing that Sadira had obtained a tremendous level of skill and power beyond just altering sand.
  • Intelligence: Sadira is very cunning, as shown by her numerous attempts to win Aladdin’s heart or solve her mistakes.
  • Thievery: Like Aladdin, Sadira is an experienced "street rat". She can open locks of any sort easily. She is even a master escape artist, escaping a magically chained and heavily locked chest that Genie had sealed her in and throw outside of a high tower with ease.


Aladdin: The Series[]

Strike Up the Sand[]

Originally just another street rat - much like Aladdin himself had been - Sadira developed an obsession with Aladdin after he saved her from Razoul. Dejected over his rejection of her in favor of Jasmine, she subsequently fell into a cavern where she made contact with a group of 'sand witches', who taught her various magical spells that featured sand as part of the incantations. So armed, she unleashed a sand beast in an attempt to get Jasmine out of the picture, but in her haste she failed to think more about what she wanted the creature to do or discover how to completely control the creature, and it subsequently ran rampant before the group were able to stop it.


Her second attempt featured Sadira using an unidentified 'memory sand' that caused the entire city's memories - and apparently even history itself - to be altered, resulting in Sadira being the princess and engaged to Aladdin while Jasmine was on the streets, with she and Aladdin never having even met. However, she didn't realize that she had to include the animals of the city into the spell, these notably being Abu, Iago and Rajah, who kept their memories and swiftly escaped the palace to search for Jasmine. Despite her initial skepticism, Jasmine began to believe Iago's story when she saw the wedding parade, feeling drawn to Aladdin despite having no memory of him. Upon Jasmine entering the palace, the power of love was further proven to be stronger than the memory sand, as even the Sultan felt drawn in some way towards Jasmine, mentioning kindly that though he had only one daughter, if he had another, "I would want her to be as pretty as you." Sadira attempted to stop Aladdin and Jasmine meeting by having Jasmine imprisoned as a witch, and having the wedding moved to that very night, but the animals and Jasmine managed to interrupt the wedding before Sadira and Aladdin could kiss. Realizing that he felt more attracted to Jasmine than he ever had with Sadira, even though he could not remember her, Aladdin kissed Jasmine, resulting in history returning to normal with only Iago, Abu, Rajah and Sadira retaining any memory of the experience.

Dune Quixote[]

In Sadira's third attempt, she cast a spell to transform Aladdin into a heroic dragon-slaying prince and Abu into a horse, simultaneously opening a portal to the land of her fantasies, where she and Aladdin could live without any interference from Jasmine. Although Genie managed to close the portal, the subsequent mixture of Genie's magic with Sadira's spells meant that Aladdin still believed himself to be the prince despite the lack of any armor or even a dragon to slay, as well as Abu becoming a mule, forcing them to recreate Sadira's fantasy in order to break the spell. In the process, however, Sadira and Jasmine actually bonded to a certain degree, developing an appreciation for each other's skills and putting their old rivalry to rest as they worked together to vanquish the out-of-control mechanical dragon Genie had created while Aladdin was under the spell's influence.

Witch Way Did She Go?[]

Despite her new friendship with the group, Sadira was forced to face the remnants of her past actions when, while attempting to make a soup for her friends, she accidentally mixed half of the soup recipe with half of a sand witch spell. When she threw out the unedible mixture onto sand, she unknowingly releasing the Sand Witches who had taught her in the first place. Jasmine is the only member of the group who believes Sadira was innocent. Having framed Sadira for releasing a sand viper on the city, the Sand Witches attempt to win her over to their side and thus raise the ancient City of Sand to destroy Agrabah, but in the end Sadira chooses her new friendship with the group and helps them to defeat the Witches.

Aladdin and the King of Thieves[]

Sadira makes a cameo at the end as one of the guests at Aladdin and Jasmine's wedding.



  • The name 'Sadira' is Arabic for 'Ostrich from water' or 'Ostrich running from water' and Persian for 'Dreamy'. With 'Dreamy' being the most befitting for her considering her desire and ability to make her dreams come true and often fantasizing about her life with Aladdin.
  • Unlike Jasmine's more Persian features, Sadira has more Levantine Arab features. This is referenced in her sorceress outfit which is almost identical to the national costume of Lebanon, a country in the Levant region.
  • Her plan in regards to using time travel to have her switch places with Jasmine where she herself was the Princess and Jasmine became the Street Rat was similar to one of the original concepts for the first Aladdin movie, where Jafar would invoke time travel to switch places with the Sultan, and as a result, have everyone's memories altered to think Jafar was Sultan to begin with, except for Aladdin, Abu, and Magic Carpet, who were only unaffected due to Carpet wrapping itself around them before the wave hit.
  • She constantly gets Razoul’s name wrong.
  • Sadira's attempts to steal Aladdin for herself are similar to those of another Aladdin villain, Saleen. However, Sadira is considerably more benevolent in her attempts than Saleen.
Main Characters Aladdin | Jasmine | Genie | Abu | Iago | Magic Carpet | The Sultan
Allies Rajah | Rasoul | Fazal | Hakim | Fasir | Thundra | Eden | Wahid | Riders of Ramond | Sultan Pasta Al-Dente | Prince Uncouthma | Brawnhilda | General Gouda | Bud | Cassim | Royal Guards
Minor Characters Peddler | Dhandi | Gazeem | Captain Al Bahtross | Hamed | King Mamood | Prince Achmed | King Pector | Prince Wazoo | Queen Kimbla | Sydney | Brisbane | Koala Kid | Samir the Destroyer | Harem Girls | Farouk | Two Hungry Children | Jackal Girl | Treasure Man | Sultana | Zin and Zang | Rat People | Akbar | Al-Hakeem | Genie's belly dancers
Villains Jafar | Abis Mal | Haroud Hazi Bin | Ayam Aghoul | Mozenrath | Xerxes | Mirage | Mechanicles | Amin Damoola | Saleen | Armand | Nefir Hasenuf | Nefir's Imps | Malcho | Aziz | Sa'Luk | Abnor Mal | Al Muddy Sultan | Al Muddy | Arbutus | Amuk Moonrah | Chaos | Caliph Kapok | Daru Tavelevil | Dominus Tusk | Evil Aladdin | Evil Genie | Fashoom | Frigeed | Kileem | Khartoum | Mamluks | Magma | Zarasto | Marauders | Runta | Scooter | Scourge of the Desert | Shaman | Sand Monster | Shakata, Razili, and Farida | Sirocco | Sootinai | The Great Rift
Reformed Villains Sadira | Merc | Minos | Fatima | The Mukhtar | Queen Hippsodeth | Scara | Galifems | Ajed Al-Gebraic | Ding and Oopo | Amal | Queen Deluca | Queen Deluca's Brothers | Sprites | Kutato
Creatures Mozenrath's Winged Beast | Sand Shark | Giant Three Headed Lion | Mothias | Mother Griffin | Giant Scorpions | Sligoothoo | Squirt | El Khatib | Slumbergath | Thirdack | Rock Ifrit | Unkbuut | Machana | Giant Worms | Fire Cats | Tyrannosaurus Rex
Magical Characters Cave of Wonders | Ethereal | Pharabu | The Oracle
Video Game Characters Nasira | Bizarrah | Very Ankh-Amman | Anubis | Arachnid
Enchanted Tales Characters Aneesa | Hakeem | Sahara | Sharma
Deleted Characters Aladdin's Mother | Genie of the Ring